![]() Prevent a crash when creating a depth render target texture with multiple frames.Hid controller icons in the HUD by default.Added the missing grenade binding for Xbox controllers.Added a menu option to disable controller vibration.Fixed chat text scale at high resolutions.In this update Valve thanked to the community members who helped target specific server instances for investigation.Fixed a long-standing issue where scripts would randomly fail to load, leading to a variety of game-breaking bugs including missing crescendo events and finales that end instantly.Return the model index from script precache calls.Fixed text corruption in the Mutations menu on Linux.Fixed a crash on Linux at the main menu.Fixed a shader crash with Vulkan on Intel. ![]() Fixed potential exploit to remotely crash servers.DXVK (a set of software libraries that translates DirectX API calls to Vulkan API calls) update to DXVK Version 2.0.Fixed several crash and RCE exploits, all reported via HackerOne.Fixed a regression that caused some scripted special zombie spawns to fail.Fixed console chat regression from previous update.Online mode not tested, offline, i think, works normally. Also after game start you must to apply splashing error window and only after this game menu will be loaded. Such, for example you need to know your monitor resolution and set it in rev.ini in root of game folder. There are few problems linked to emulator (RevEmu). This co-operative action horror FPS takes you and your friends through the cities, swamps and cemeteries of the Deep South, from Savannah to New Orleans across five expansive campaigns. *Sound Card: DirectX 9.0c compatible sound cardĪbout the game: Set in the zombie apocalypse, Left 4 Dead 2 (L4D2) is the highly anticipated sequel to the award-winning Left 4 Dead, the #1 co-op game of 2008. *Graphics: DirectX 9 compatible video card with Shader model 3.0.
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